This is a cutting edge version of bsnes that is jam packed with enhancement features! Note that many of these enhancement features, such as the widescreen features, might require specific tweaking and finetuning in order for specific games to display right, and some games might just not display right at all with these enabled, so experiment at your own risk. byuu's GitHub - The old archived GitHub repository.DerKoun shares with us a special new core called bsnes HD beta.ares - Near's other multi-system emulator.Mednafen has a bsnes v059 fork as its SNES core. xSnes: higan v094 fork to remove non-SNES systems.ĭiscontinued forks: honou, IronSNES, SSNES (which became RetroArch).OpenEmu/BSNES-Core: bsnes v089 fork for macOS.lsnes: bsnes fork with added TAS features.bsnes-rr: bsnes fork with re-recording features.bsnes-mcfly: higan v106 fork with the Qt GUI from bsnes v073.bsnes-libretro: higan v094 fork for RetroArch.bsnes-hle: bsnes fork with HLE regressions.bsnes-gilgamesh: bsnes-mercury fork with added SQL database for CPU instructions.bsnes-cplusplus98: bsnes v085 port to C++98.bsnes-plus: bsnes-classic fork with added superior debugging features.bsnes-sx2: bsnes fork with added Satellaview features.bsnes-Qt: bsnes v073 fork to maintain Qt GUI.bsnes macOS: bsnes v068 fork for macOS.Used for tool-assisted speedruns and has a debugger. BizHawk: bsnes v087 fork with added TAS features.This fork is developed by Alcaro, who developed ZMZ and is also developing his own libretro frontend, minir.Ī fork of bsnes v073 that aimed to backport emulation improvements from more current versions of higan while keeping the features of the older version's Qt GUI. This fork is only available as a libretro core, though it is possible to build it with Ethos (byuu's frontend) instead. Default options make it exactly the same as regular bsnes, with LLE DSP chip emulation enabled. It also has an option to overclock SuperFX. This fork aims to restore functionality like HLE DSP chip emulation and SGB emulation using Gambatte that was removed in later versions of bsnes, as well as to have some optimizations that don't affect emulation accuracy.
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